About ThingLink
ThingLink bridges the physical and digital worlds with easy-to-create interactive and immersive experiences and courses using images, videos, 360 media, 3D models or physical objects. With a user base spanning 190 countries, over 10 million content creators, and 300 million annual learners, our product suite supports the evolution of both education and the future of work β recently offering AI-assisted tools for learning creators, a new AR app, integration with any LMS or XR headset, and enterprise ISO 27001-compliant security.
Business and Public Sector
We empower organizations to scale immersive employee training cost-effectively, enhancing knowledge retention and engagement in areas like onboarding, up-skilling, workplace safety, maintenance simulations, and easily create interactive marketing materials for customer education and sales training.
K-12 & Higher Education
Our tools aid in developing digital storytelling skills, offering interactive and memorable learning experiences like virtual field trips and multimodal materials, effectively preparing learners for a rapidly evolving world.
βIn 2006 I got interested in the idea of turning anything into an interface for learning. Some years later, we launched ThingLink to bridge the physical and digital worlds - developing easy ways to annotate anything with rich media links so that people could just point at objects with a phone or a finger, and more information would pop up. The evolution of spatial computing helps make our vision a reality.β